![]() ![]() Most of the work on Ruby Station went into creating new spriteart for existing weapons, textures, crates, posters, icons, the userinterface etc. The useless Riot Gun is now a powerful shotgun. The Magpulse is now a Plasma Rifle ala Doom. The handguns now use anti-personnel OR armor-piercing bullets and have different rates of fire. Old-time players that already finished the original game many times can now play through it again with a completely different set of weapons. The main star of Ruby Station is the gameplay mod, which changes the original weapons of System Shock. ![]() UNN was nice enough to clone the horrors created by SHODAN to use as test dummies for new recruits. While she follows her orders, an incident occurs and she sees herself surrounded by clones and replicas of monsters from Citadel Station. It's a single level in which you take over the role of a UNN Soldier being send to Ruby Station to test some new weapons authorised by the UNN. Unlike the first fanmission System Shock ReWired, the Ruby Station fanmission is just an addition to introduce the new weapons and their advantages and disadvantages to the player. ![]()
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